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Review: “DC Adventures: Hero’s Handbook” RPG

My only major purchase at Gen Con was the DC Adventures: Hero’s Handbook RPG, which is an updated version of Mutants and Masterminds. After playing in a demo run by (I believe) game designer Steven...

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Pain of Campaigning: Rotating GMs

Dave and I always joked about our gaming white whale: The Supers Game.  It’s not that running a superhero game was impossible, it was just that, for us, it had never gelled.  Enter Gencon 2010 and my...

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